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		<title><![CDATA[MCForge Forums - All Forums]]></title>
		<link>http://www.mcforge.net/forums/</link>
		<description><![CDATA[MCForge Forums - http://www.mcforge.net/forums]]></description>
		<pubDate>Sat, 19 May 2012 07:51:47 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Show me your genitals.]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1817</link>
			<pubDate>Sat, 19 May 2012 03:34:47 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1817</guid>
			<description><![CDATA[<span style="font-size: 50pt;">DISCLAIMER: 18+ VIEWER DISCRETION ADVISED</span><br />
<br />
That being said...<br />
<br />
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<!-- end: video_youtube_embed -->]]></description>
			<content:encoded><![CDATA[<span style="font-size: 50pt;">DISCLAIMER: 18+ VIEWER DISCRETION ADVISED</span><br />
<br />
That being said...<br />
<br />
<!-- start: video_youtube_embed --><br />
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		</item>
		<item>
			<title><![CDATA[Is this thing alive? ]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1816</link>
			<pubDate>Sat, 19 May 2012 00:01:34 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1816</guid>
			<description><![CDATA[<img src="http://cdn.shopify.com/s/files/1/0056/7382/products/Pedobear_Hiding_large.jpg?100427" border="0" alt="[Image: Pedobear_Hiding_large.jpg?100427]" /><br />
<br />
Found out more here: <a href="http://catchkuma.com/products/cuddlebear-key-charm" target="_blank">http://catchkuma.com/products/cuddlebear-key-charm</a>]]></description>
			<content:encoded><![CDATA[<img src="http://cdn.shopify.com/s/files/1/0056/7382/products/Pedobear_Hiding_large.jpg?100427" border="0" alt="[Image: Pedobear_Hiding_large.jpg?100427]" /><br />
<br />
Found out more here: <a href="http://catchkuma.com/products/cuddlebear-key-charm" target="_blank">http://catchkuma.com/products/cuddlebear-key-charm</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Describe....]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1815</link>
			<pubDate>Fri, 18 May 2012 19:26:00 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1815</guid>
			<description><![CDATA[<span style="font-family: Arial;">...the person above you...</span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Arial;">...the person above you...</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Omniban Hacker]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1814</link>
			<pubDate>Fri, 18 May 2012 14:26:48 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1814</guid>
			<description><![CDATA[Hi guys,<br />
   Some of you may know I used to be MonkeyKing1415, then i was hacked by someone twisted enough to use my old account. So i made a new account, lucky me I was admin on the server and /xban 'd him.<br />
<br />
  Now he is running around MCForge server's threatening people. Even a member here on the MCForge site, Rockminer100 has been threatened by an evil lad named "redsmallfry". <br />
<br />
  I think to be safe, he should be omnibanned.<br />
<br />
His IP Address: 98.224.236.95]]></description>
			<content:encoded><![CDATA[Hi guys,<br />
   Some of you may know I used to be MonkeyKing1415, then i was hacked by someone twisted enough to use my old account. So i made a new account, lucky me I was admin on the server and /xban 'd him.<br />
<br />
  Now he is running around MCForge server's threatening people. Even a member here on the MCForge site, Rockminer100 has been threatened by an evil lad named "redsmallfry". <br />
<br />
  I think to be safe, he should be omnibanned.<br />
<br />
His IP Address: 98.224.236.95]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PFing]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1813</link>
			<pubDate>Fri, 18 May 2012 00:17:56 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1813</guid>
			<description><![CDATA[Hello. I've had problems of the PortForwarding. Can you please tell me how to do it?<br />
<br />
I might OP whoever tells how to do it first...<br />
(don't mean to bribe)]]></description>
			<content:encoded><![CDATA[Hello. I've had problems of the PortForwarding. Can you please tell me how to do it?<br />
<br />
I might OP whoever tells how to do it first...<br />
(don't mean to bribe)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[GamezGalaxy PVP]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1812</link>
			<pubDate>Thu, 17 May 2012 22:37:15 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1812</guid>
			<description><![CDATA[<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
Copy Pasta ._.<br />
<br />
</div>
</div>
</div>
<br />
<span style="font-weight: bold;">IP:<br />
pvp.gamezgalaxy.com:25566</span><br />
<br />
<span style="text-decoration: underline;">Includes:</span><br />
<br />
-Premium Accounts ONLY (Decreases the amount of Hackers/Name impersonators...)<br />
<br />
-PLAYER VERSUS PLAYER<br />
<br />
<span style="font-weight: bold;">-TEMPBAN DEATH SYSTEM!</span> : This essentially makes it a hard-core system. Whenever you die, you get temp-banned for a certain amount of minutes.(MAX is 30[Without Diamond]) Buy Ranks to have a lower maximum respawn time! (Example: Buying a rank sets the range from 1-30 min to 1-25 min)<br />
<span style="font-weight: bold;">*HOLDING DIAMOND WHEN YOU DIE = MORE MINUTES ADDED* </span>(Raises the max respawn time higher than 30 for guests)<br />
<br />
-Shop System (Buying and selling items at spawn)<br />
<br />
-You have to leave spawnzone to build... Spawnzone has several flags so that you can't die in spawn by pvp or monsters...<br />
<br />
- MANY buyable ranks:<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
Soldier (1000 GGs)<br />
Private (4000 GGs)<br />
Corporal (6000 GGs)<br />
Warrant_Officer (8000 GGs)<br />
Captain (10,000 GGs)<br />
Major (12,000 GGs)<br />
Lt_Colonel (14,000 GGs)<br />
Commander (16,000 GGs)<br />
Colonel (18,000 GGs)<br />
Brigadier (20,000 GGs)<br />
General (22,000 GGs)<br />
Mercenary (24,000 GGs)<br />
Warrior (26,000 GGs)<br />
Skirmisher (28,000 GGs)<br />
Legionaire (30,000 GGs)<br />
Legate (32,000 GGs)<br />
Centurion (34,000 GGs)<br />
Templar (36,000 GGs)<br />
Knight (38,000 GGs)<br />
Paladin (40,000 GGs)<br />
Titania (42,000 GGs)<br />
Dragon_Knight (44,000 GGs)<br />
Blade_Master (46,000 GGs)<br />
Dragonborn (48,000 GGs)<br />
Shade_Slayer (50,000 GGs)<br />
Demon_Hunter (52,000 GGs)<br />
Canterlot_Royal_Guard (54,000 GGs)<br />
Seraph (56,000 GGs)<br />
Archangel (58,000 GGs)<br />
Valhalla (60,000 GGs)<br />
<br />
</div>
</div>
</div>
<br />
-Factions:<br />
You can Make a faction for a price<br />
More players in faction = more power<br />
More Power = Harder for rival factions to takeover land<br />
Claiming Land requires money, which increases as the land you own increases.<br />
<br />
-Donations:<br />
At the moment, the planned system for donating is when you donate, you will be unbanned from the server automatically<br />
<br />
<span style="text-decoration: underline;"><span style="font-weight: bold;">Note: ON PVP, GRIEFING AND RAIDING IS ALLOWED... HIDE YOUR ITEMS WISELY</span></span><br />
<br />
Follow the rules and you won't get banned ^-^<br />
<br />
HAVE FUN!]]></description>
			<content:encoded><![CDATA[<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
Copy Pasta ._.<br />
<br />
</div>
</div>
</div>
<br />
<span style="font-weight: bold;">IP:<br />
pvp.gamezgalaxy.com:25566</span><br />
<br />
<span style="text-decoration: underline;">Includes:</span><br />
<br />
-Premium Accounts ONLY (Decreases the amount of Hackers/Name impersonators...)<br />
<br />
-PLAYER VERSUS PLAYER<br />
<br />
<span style="font-weight: bold;">-TEMPBAN DEATH SYSTEM!</span> : This essentially makes it a hard-core system. Whenever you die, you get temp-banned for a certain amount of minutes.(MAX is 30[Without Diamond]) Buy Ranks to have a lower maximum respawn time! (Example: Buying a rank sets the range from 1-30 min to 1-25 min)<br />
<span style="font-weight: bold;">*HOLDING DIAMOND WHEN YOU DIE = MORE MINUTES ADDED* </span>(Raises the max respawn time higher than 30 for guests)<br />
<br />
-Shop System (Buying and selling items at spawn)<br />
<br />
-You have to leave spawnzone to build... Spawnzone has several flags so that you can't die in spawn by pvp or monsters...<br />
<br />
- MANY buyable ranks:<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
Soldier (1000 GGs)<br />
Private (4000 GGs)<br />
Corporal (6000 GGs)<br />
Warrant_Officer (8000 GGs)<br />
Captain (10,000 GGs)<br />
Major (12,000 GGs)<br />
Lt_Colonel (14,000 GGs)<br />
Commander (16,000 GGs)<br />
Colonel (18,000 GGs)<br />
Brigadier (20,000 GGs)<br />
General (22,000 GGs)<br />
Mercenary (24,000 GGs)<br />
Warrior (26,000 GGs)<br />
Skirmisher (28,000 GGs)<br />
Legionaire (30,000 GGs)<br />
Legate (32,000 GGs)<br />
Centurion (34,000 GGs)<br />
Templar (36,000 GGs)<br />
Knight (38,000 GGs)<br />
Paladin (40,000 GGs)<br />
Titania (42,000 GGs)<br />
Dragon_Knight (44,000 GGs)<br />
Blade_Master (46,000 GGs)<br />
Dragonborn (48,000 GGs)<br />
Shade_Slayer (50,000 GGs)<br />
Demon_Hunter (52,000 GGs)<br />
Canterlot_Royal_Guard (54,000 GGs)<br />
Seraph (56,000 GGs)<br />
Archangel (58,000 GGs)<br />
Valhalla (60,000 GGs)<br />
<br />
</div>
</div>
</div>
<br />
-Factions:<br />
You can Make a faction for a price<br />
More players in faction = more power<br />
More Power = Harder for rival factions to takeover land<br />
Claiming Land requires money, which increases as the land you own increases.<br />
<br />
-Donations:<br />
At the moment, the planned system for donating is when you donate, you will be unbanned from the server automatically<br />
<br />
<span style="text-decoration: underline;"><span style="font-weight: bold;">Note: ON PVP, GRIEFING AND RAIDING IS ALLOWED... HIDE YOUR ITEMS WISELY</span></span><br />
<br />
Follow the rules and you won't get banned ^-^<br />
<br />
HAVE FUN!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[/blockchat]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1811</link>
			<pubDate>Thu, 17 May 2012 22:08:46 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1811</guid>
			<description><![CDATA[i want a cmd tht blocks every talking (like /ignore) but also dosnt alow /afk <br />
//me and stuff. They just see what they enterd so its like single player with cmds. tht would be very helpfull]]></description>
			<content:encoded><![CDATA[i want a cmd tht blocks every talking (like /ignore) but also dosnt alow /afk <br />
//me and stuff. They just see what they enterd so its like single player with cmds. tht would be very helpfull]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Donation benefits]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1810</link>
			<pubDate>Thu, 17 May 2012 18:19:53 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1810</guid>
			<description><![CDATA[Hai,<br />
<br />
Today I thought of MCForge having donation benefits. Having this will attract more people to donate to MCForge (Hopefully) as I am not aware there are any at the moment :3.<br />
<br />
 [EDIT] All I know is that when you donate you will get a rank called VIP, and you just get shiny names, and other stuff etc…<br />
<br />
<span style="font-size: xx-small;">LOL I've donated but haven't received it yet D; Just have to be patient.</span>]]></description>
			<content:encoded><![CDATA[Hai,<br />
<br />
Today I thought of MCForge having donation benefits. Having this will attract more people to donate to MCForge (Hopefully) as I am not aware there are any at the moment :3.<br />
<br />
 [EDIT] All I know is that when you donate you will get a rank called VIP, and you just get shiny names, and other stuff etc…<br />
<br />
<span style="font-size: xx-small;">LOL I've donated but haven't received it yet D; Just have to be patient.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What's happened to Forgecraft?]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1809</link>
			<pubDate>Thu, 17 May 2012 16:09:05 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1809</guid>
			<description><![CDATA[Ok, I was a bit curious today, checking the MCForge forums as usual and then Forgecraft came into my mind.....<br />
So anyways I wanted to know about what will happen to Forgecraft in the future. It's been a long while since everyone talked about Forgecraft and apparently Forgecraft would come out in April :3 What's happening to the development of it? Would it finally be developed? Will there be a beta version of Forgecraft? Or will it be discontinued? (Let's hope not.)<br />
<br />
Anyways see you soon.]]></description>
			<content:encoded><![CDATA[Ok, I was a bit curious today, checking the MCForge forums as usual and then Forgecraft came into my mind.....<br />
So anyways I wanted to know about what will happen to Forgecraft in the future. It's been a long while since everyone talked about Forgecraft and apparently Forgecraft would come out in April :3 What's happening to the development of it? Would it finally be developed? Will there be a beta version of Forgecraft? Or will it be discontinued? (Let's hope not.)<br />
<br />
Anyways see you soon.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1808</link>
			<pubDate>Thu, 17 May 2012 11:59:06 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1808</guid>
			<description><![CDATA[When comes a newer version for McForge out?]]></description>
			<content:encoded><![CDATA[When comes a newer version for McForge out?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[/xhide  Bug]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1807</link>
			<pubDate>Thu, 17 May 2012 03:34:24 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1807</guid>
			<description><![CDATA[Hi all not really sure if this is a bug but if sombody does /xhide that persons name is not showed on the console, if this isnt a bug can you change it so console only can see the persons on?]]></description>
			<content:encoded><![CDATA[Hi all not really sure if this is a bug but if sombody does /xhide that persons name is not showed on the console, if this isnt a bug can you change it so console only can see the persons on?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Troll-Alert] How to make your own software. ]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1806</link>
			<pubDate>Thu, 17 May 2012 00:54:38 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1806</guid>
			<description><![CDATA[<span style="font-size: large;">Step 1: Get a name.</span><br />
The standard in minecraft classic servers, it is best to have MC at the front of your software name.<br />
<br />
To pick a sur name i would use this site -&gt; <a href="http://www.seventhsanctum.com/generate.php?Genname=jokegadget" target="_blank">http://www.seventhsanctum.com/generate.p...jokegadget</a><br />
<br />
After generating i got "Janitorial Grenade" but i like just "Grenade"<br />
<br />
My new software is now called "MCGrenade"<br />
<br />
<span style="font-size: large;">Step 2: Set up a site.</span><br />
Considering you don't have any web experence. You want to use <a href="http://www.webs.com" target="_blank">http://www.webs.com</a> or any other template site.<br />
<br />
If you know a little html or php you can just take the MCForge theme/ideas, we don't mind.<br />
<br />
<span style="font-size: large;">Step 3: Get a community.</span><br />
The key to a successful server is the community. Considering none of your  real life friends care about your server makings. Go get some who will, you know, your internet friends.. Where do you find these friends? Why, in the mcforge/fcraft/mcstorm communities of course. <br />
<br />
Go ahead. Make some friends in these communities, and take them for your own. Bonus points if you can get them to host your server. Which will be extremely popular because classic is riddled with active users.<br />
<br />
<span style="font-size: large;">Step 4: Make it better than all the others.</span><br />
<blockquote><cite>Quote:</cite>But headdetect, i don't know how to code.</blockquote>
Thats ok little jonny. In real life, nobody really knows how to code, they just take other people's work and pass it off as their own. So go download the source for fCraft and MCForge, or go decompile MCStorm. And Make it better.<br />
<br />
Its automatically better cause it has all of the stuff combined.<br />
<br />
---------------------------------------------------------------------------------<br />
<br />
If you didn't notice, this was nothing but a big troll / rant.<br />
<br />
As a side note: If you think your software can possibly pass up the giants that already stand today (MCForge, fCraft, MCStorm) you better have some damn good stuff. Im not saying you can't, im saying its going to be one hell of a ride. So don't go putting down a lot of money (yes, real life money) to support your almost impossible dream. I would suggest forking or helping to expand the current giants that stand now.<br />
<br />
/endrant]]></description>
			<content:encoded><![CDATA[<span style="font-size: large;">Step 1: Get a name.</span><br />
The standard in minecraft classic servers, it is best to have MC at the front of your software name.<br />
<br />
To pick a sur name i would use this site -&gt; <a href="http://www.seventhsanctum.com/generate.php?Genname=jokegadget" target="_blank">http://www.seventhsanctum.com/generate.p...jokegadget</a><br />
<br />
After generating i got "Janitorial Grenade" but i like just "Grenade"<br />
<br />
My new software is now called "MCGrenade"<br />
<br />
<span style="font-size: large;">Step 2: Set up a site.</span><br />
Considering you don't have any web experence. You want to use <a href="http://www.webs.com" target="_blank">http://www.webs.com</a> or any other template site.<br />
<br />
If you know a little html or php you can just take the MCForge theme/ideas, we don't mind.<br />
<br />
<span style="font-size: large;">Step 3: Get a community.</span><br />
The key to a successful server is the community. Considering none of your  real life friends care about your server makings. Go get some who will, you know, your internet friends.. Where do you find these friends? Why, in the mcforge/fcraft/mcstorm communities of course. <br />
<br />
Go ahead. Make some friends in these communities, and take them for your own. Bonus points if you can get them to host your server. Which will be extremely popular because classic is riddled with active users.<br />
<br />
<span style="font-size: large;">Step 4: Make it better than all the others.</span><br />
<blockquote><cite>Quote:</cite>But headdetect, i don't know how to code.</blockquote>
Thats ok little jonny. In real life, nobody really knows how to code, they just take other people's work and pass it off as their own. So go download the source for fCraft and MCForge, or go decompile MCStorm. And Make it better.<br />
<br />
Its automatically better cause it has all of the stuff combined.<br />
<br />
---------------------------------------------------------------------------------<br />
<br />
If you didn't notice, this was nothing but a big troll / rant.<br />
<br />
As a side note: If you think your software can possibly pass up the giants that already stand today (MCForge, fCraft, MCStorm) you better have some damn good stuff. Im not saying you can't, im saying its going to be one hell of a ride. So don't go putting down a lot of money (yes, real life money) to support your almost impossible dream. I would suggest forking or helping to expand the current giants that stand now.<br />
<br />
/endrant]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Copyright to web objects]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1805</link>
			<pubDate>Wed, 16 May 2012 21:08:20 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1805</guid>
			<description><![CDATA[Because people like to use these on other forums...<br />
<br />
The following images are copyrighted under us. If you are found using them without permission, and without a link to MCforge in your footer, we will get into larger matters which no one will like.<br />
<br />
All images on first posts here:<br />
<a href="http://www.mcforge.net/forums/showthread.php?tid=78" target="_blank">http://www.mcforge.net/forums/showthread.php?tid=78</a><br />
<br />
All rank images, like the Administrator, Moderator, Vanilla, Web Dev, Head Dev, etc.<br />
<br />
MCForge Logo]]></description>
			<content:encoded><![CDATA[Because people like to use these on other forums...<br />
<br />
The following images are copyrighted under us. If you are found using them without permission, and without a link to MCforge in your footer, we will get into larger matters which no one will like.<br />
<br />
All images on first posts here:<br />
<a href="http://www.mcforge.net/forums/showthread.php?tid=78" target="_blank">http://www.mcforge.net/forums/showthread.php?tid=78</a><br />
<br />
All rank images, like the Administrator, Moderator, Vanilla, Web Dev, Head Dev, etc.<br />
<br />
MCForge Logo]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Request Plugin] Suicide]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1804</link>
			<pubDate>Wed, 16 May 2012 16:14:06 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1804</guid>
			<description><![CDATA[You should make /suicide plugin, cause its pretty cool. (I'll give example.... /suicide [player_name], and it should says " [Owner] Jamesbbl died by violent death! ". And he should be returned back to the spawn point and get one death "point".) I dont know how to make plugins so im asking u dev mods 'n mods to make this plugin. thanks if you will give a try! <img src="images/smilies/blush.gif" style="vertical-align: middle;" border="0" alt="Blush" title="Blush" />]]></description>
			<content:encoded><![CDATA[You should make /suicide plugin, cause its pretty cool. (I'll give example.... /suicide [player_name], and it should says " [Owner] Jamesbbl died by violent death! ". And he should be returned back to the spawn point and get one death "point".) I dont know how to make plugins so im asking u dev mods 'n mods to make this plugin. thanks if you will give a try! <img src="images/smilies/blush.gif" style="vertical-align: middle;" border="0" alt="Blush" title="Blush" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[FUN][Repost] /setfire v1.1]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1803</link>
			<pubDate>Wed, 16 May 2012 15:23:23 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1803</guid>
			<description><![CDATA[Here is my command /setfire that disappeared from the forums :3. To use this command do /setfire [player] and it sets that person on fire for a short bit.<br />
<br />
<span style="font-weight: bold;">.dll Download:</span><br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<a href="http://adfoc.us/423315569632" target="_blank">http://dl.dropbox.com/u/76651003/Cmdsetfire.dll</a><br />
</div>
</div>
</div>
<br />
<span style="font-weight: bold;">v1.1</span><br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>using System;<br />
using System.IO;<br />
using System.Net;<br />
using System.Threading;<br />
<br />
namespace MCForge.Commands<br />
{<br />
&nbsp;&nbsp;&nbsp;&nbsp;public class CmdSetfire : Command<br />
&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string name { get { return "setfire"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string shortcut { get { return ""; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string type { get { return "other"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override bool museumUsable { get { return false; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override LevelPermission defaultRank { get { return LevelPermission.AdvBuilder; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public CmdSetfire() { }<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override void Use(Player p, string message)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (p == null) { Player.SendMessage(p, "This command can only be used in-game!"); return; }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player player = Player.Find(message.Split(' ')[0]);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (message == "") { Help(p); return; }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (player == null)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "Player is not online!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (!Directory.Exists("extra/copy"))<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Directory.CreateDirectory("extra/copy");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (player.level.physics == 0 || player.level.physics == 5)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "You cannot set someone on fire without the physics! That's silly!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (!File.Exists("extra/copy/fire.copy"))<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "Fire copy doesn't exist. Downloading...");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;try<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;using (WebClient WEB = new WebClient())<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WEB.DownloadFile("http://www.mediafire.com/?tc9s40bbaz2y414", "extra/copy/fire.copy");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catch<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "Sorry, downloading failed. Please try again later.");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (player.hidden &amp;&amp; p.hidden)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "That player is also in hide! :o");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else if (player.hidden)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "Player is not online!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else if (p.hidden)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.GlobalMessage(player.color + player.name + Server.DefaultColor + " was set on fire!!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else <br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.GlobalMessage(p.color + p.name + Server.DefaultColor + " has set " + player.color + player.name + Server.DefaultColor + " on fire!!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;for (int i = 1; i &lt;= 15; i++)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Command.all.Find("retrieve").Use(p, "fire");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Command.all.Find("paste").Use(p, "");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ushort[] loc = player.getLoc(false);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Command.all.Find("click").Use(p, loc[0] + " " + loc[1] + " " + loc[2]);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Thread.Sleep(300);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override void Help(Player p)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "/setfire [player] - Sets another player on fire for a short time!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;}<br />
}</code></div></div>
<br />
Enjoy!<br />
<br />
<span style="font-weight: bold;">Changelog:</span><br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
<span style="font-weight: bold;">v1.1</span> - Re-Release<br />
<br />
</div>
</div>
</div>]]></description>
			<content:encoded><![CDATA[Here is my command /setfire that disappeared from the forums :3. To use this command do /setfire [player] and it sets that person on fire for a short bit.<br />
<br />
<span style="font-weight: bold;">.dll Download:</span><br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<a href="http://adfoc.us/423315569632" target="_blank">http://dl.dropbox.com/u/76651003/Cmdsetfire.dll</a><br />
</div>
</div>
</div>
<br />
<span style="font-weight: bold;">v1.1</span><br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>using System;<br />
using System.IO;<br />
using System.Net;<br />
using System.Threading;<br />
<br />
namespace MCForge.Commands<br />
{<br />
&nbsp;&nbsp;&nbsp;&nbsp;public class CmdSetfire : Command<br />
&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string name { get { return "setfire"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string shortcut { get { return ""; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string type { get { return "other"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override bool museumUsable { get { return false; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override LevelPermission defaultRank { get { return LevelPermission.AdvBuilder; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public CmdSetfire() { }<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override void Use(Player p, string message)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (p == null) { Player.SendMessage(p, "This command can only be used in-game!"); return; }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player player = Player.Find(message.Split(' ')[0]);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (message == "") { Help(p); return; }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (player == null)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "Player is not online!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (!Directory.Exists("extra/copy"))<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Directory.CreateDirectory("extra/copy");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (player.level.physics == 0 || player.level.physics == 5)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "You cannot set someone on fire without the physics! That's silly!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (!File.Exists("extra/copy/fire.copy"))<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "Fire copy doesn't exist. Downloading...");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;try<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;using (WebClient WEB = new WebClient())<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WEB.DownloadFile("http://www.mediafire.com/?tc9s40bbaz2y414", "extra/copy/fire.copy");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;catch<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "Sorry, downloading failed. Please try again later.");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (player.hidden &amp;&amp; p.hidden)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "That player is also in hide! :o");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else if (player.hidden)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "Player is not online!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else if (p.hidden)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.GlobalMessage(player.color + player.name + Server.DefaultColor + " was set on fire!!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else <br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.GlobalMessage(p.color + p.name + Server.DefaultColor + " has set " + player.color + player.name + Server.DefaultColor + " on fire!!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;for (int i = 1; i &lt;= 15; i++)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Command.all.Find("retrieve").Use(p, "fire");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Command.all.Find("paste").Use(p, "");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ushort[] loc = player.getLoc(false);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Command.all.Find("click").Use(p, loc[0] + " " + loc[1] + " " + loc[2]);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Thread.Sleep(300);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override void Help(Player p)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "/setfire [player] - Sets another player on fire for a short time!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;}<br />
}</code></div></div>
<br />
Enjoy!<br />
<br />
<span style="font-weight: bold;">Changelog:</span><br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
<span style="font-weight: bold;">v1.1</span> - Re-Release<br />
<br />
</div>
</div>
</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[/report... Did it die?]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1801</link>
			<pubDate>Wed, 16 May 2012 07:48:26 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1801</guid>
			<description><![CDATA[So i was going to look at the source for /report so that I could include date and time logging and possibly banning in my /griefer command, but when i go to the MCForge source on GitHub, it isn't in any of the folders <img src="images/smilies/huh.gif" style="vertical-align: middle;" border="0" alt="Huh" title="Huh" />. Can someone please post it or tell me where it is?<br />
<br />
(P.S. I know this might be in the wrong section [code req / help ? ] , if it is, could a mod please move it)]]></description>
			<content:encoded><![CDATA[So i was going to look at the source for /report so that I could include date and time logging and possibly banning in my /griefer command, but when i go to the MCForge source on GitHub, it isn't in any of the folders <img src="images/smilies/huh.gif" style="vertical-align: middle;" border="0" alt="Huh" title="Huh" />. Can someone please post it or tell me where it is?<br />
<br />
(P.S. I know this might be in the wrong section [code req / help ? ] , if it is, could a mod please move it)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Please Help]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1800</link>
			<pubDate>Wed, 16 May 2012 00:18:28 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1800</guid>
			<description><![CDATA[Hi I just downloaded McForge, and couldn't figure out how to connect it with my server. Please help? I was also wondering where I added the commands too.<br />
<a href="http://www.minecraft.net/classic/play/32a4ae1afd808a331818c4a4f17e862d" target="_blank">My Minecraft Server</a><br />
I was also wondering how to change the motd.]]></description>
			<content:encoded><![CDATA[Hi I just downloaded McForge, and couldn't figure out how to connect it with my server. Please help? I was also wondering where I added the commands too.<br />
<a href="http://www.minecraft.net/classic/play/32a4ae1afd808a331818c4a4f17e862d" target="_blank">My Minecraft Server</a><br />
I was also wondering how to change the motd.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WoM Crashes from LOOKING AROUND]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1799</link>
			<pubDate>Tue, 15 May 2012 22:30:07 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1799</guid>
			<description><![CDATA[So when I go to a new map, or use /spawn, no matter where the spawn is in the map, as long as I haven't moved along the X or Z axis after spawning, the WoM client freezes when I look down/up with a yaw of -37 or -38 and 37 or 38. This bug is new and it started happening a few months after I got the new MCForge so it isn't an update issue. It doesn't throw any errors on either the server or the wom client so there is nothing to sugggest what causes it. If you have any info on this please tell me.]]></description>
			<content:encoded><![CDATA[So when I go to a new map, or use /spawn, no matter where the spawn is in the map, as long as I haven't moved along the X or Z axis after spawning, the WoM client freezes when I look down/up with a yaw of -37 or -38 and 37 or 38. This bug is new and it started happening a few months after I got the new MCForge so it isn't an update issue. It doesn't throw any errors on either the server or the wom client so there is nothing to sugggest what causes it. If you have any info on this please tell me.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[le spammer]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1798</link>
			<pubDate>Tue, 15 May 2012 21:09:56 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1798</guid>
			<description><![CDATA[<img src="https://s3.amazonaws.com/uploads.hipchat.com/20248/98588/omgs7rektrgn25j/upload.png" border="0" alt="[Image: upload.png]" /><br />
<br />
example:<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
<img src="https://s3.amazonaws.com/uploads.hipchat.com/20248/98588/dbdw3q3eujbelmd/upload.png" border="0" alt="[Image: upload.png]" /><br />
dfgdg<br />
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dfgdg<br />
dfgdg<br />
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dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
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dfgdg<br />
dfgdg<br />
dfgdg<br />
ddffggdg<br />
dg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
<br />
<br />
</div>
</div>
</div>
<br />
OH COOL CAN I HAZ LE THINGEH?<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
<img src="images/smilies/nobig.jpg" style="vertical-align: middle;" border="0" alt="No Big" title="No Big" /><br />
<br />
but if you ask... be scared <img src="images/smilies/troll.png" style="vertical-align: middle;" border="0" alt="Troll" title="Troll" /><br />
<br />
</div>
</div>
</div>
<br />
<br />
<img src="images/smilies/megusta.png" style="vertical-align: middle;" border="0" alt="Megusta" title="Megusta" /> because i was bored...]]></description>
			<content:encoded><![CDATA[<img src="https://s3.amazonaws.com/uploads.hipchat.com/20248/98588/omgs7rektrgn25j/upload.png" border="0" alt="[Image: upload.png]" /><br />
<br />
example:<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
<img src="https://s3.amazonaws.com/uploads.hipchat.com/20248/98588/dbdw3q3eujbelmd/upload.png" border="0" alt="[Image: upload.png]" /><br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
ddffggdg<br />
dg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
dfgdg<br />
<br />
<br />
</div>
</div>
</div>
<br />
OH COOL CAN I HAZ LE THINGEH?<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
<img src="images/smilies/nobig.jpg" style="vertical-align: middle;" border="0" alt="No Big" title="No Big" /><br />
<br />
but if you ask... be scared <img src="images/smilies/troll.png" style="vertical-align: middle;" border="0" alt="Troll" title="Troll" /><br />
<br />
</div>
</div>
</div>
<br />
<br />
<img src="images/smilies/megusta.png" style="vertical-align: middle;" border="0" alt="Megusta" title="Megusta" /> because i was bored...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[USEFUL] /smshost v1.0]]></title>
			<link>http://www.mcforge.net/forums/showthread.php?tid=1797</link>
			<pubDate>Tue, 15 May 2012 19:30:49 +0000</pubDate>
			<guid isPermaLink="false">http://www.mcforge.net/forums/showthread.php?tid=1797</guid>
			<description><![CDATA[Hey! This command is so that people on the server can text message the host if there are problems or something. I mainly made this for me, but i decided i might as well stick it here. Setting up the email and stuff isn't exactly the easiest, so if you have questions about that please contact me through pm or whatever and ill try to help as best i can. Enjoy!<br />
<br />
<span style="font-weight: bold;">.dll Download:</span><br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
<a href="http://adf.ly/8bIhI" target="_blank">http://dl.dropbox.com/u/76651003/Cmdsmshost.dll</a><br />
<br />
</div>
</div>
</div>
<br />
<span style="font-weight: bold;">v1.0</span><br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>using System;<br />
using System.Net;<br />
using System.Net.Mail;<br />
using System.Collections.Generic;<br />
using System.IO;<br />
<br />
/*<br />
Copyright (c) 2012 by MTJG<br />
This work is licensed under the Attribution-NonCommercial-ShareAlike License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA. <br />
*/<br />
namespace MCForge<br />
{<br />
&nbsp;&nbsp;&nbsp;&nbsp;public class CmdSmshost : Command<br />
&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string name { get { return "smshost"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string shortcut { get { return "smh"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string type { get { return "other"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override bool museumUsable { get { return false; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override LevelPermission defaultRank { get { return LevelPermission.AdvBuilder; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override void Use(Player p, string message)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (message == "") { Help(p); return; }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;message = message.Substring(0);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;var fromAddress = new MailAddress("YOUR EMAIL HERE", "From Name");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;var toAddress = new MailAddress("YOUR PHONE EMAIL ADDRESS HERE", "To Name");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;const string fromPassword = "YOUR EMAIL PASSWORD";<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;string subject = p.name;<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;var smtp = new SmtpClient<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Host = "HOSTNAME HERE",<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port = PORT NUMBER HERE,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;EnableSsl = true,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;DeliveryMethod = SmtpDeliveryMethod.Network,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;UseDefaultCredentials = false,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Credentials = new NetworkCredential(fromAddress.Address, fromPassword)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;};<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;using (var smessage = new MailMessage(fromAddress, toAddress)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Subject = subject,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Body = message<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;})<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;smtp.Send(smessage);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;p.SendMessage("Successfully sent your message: &amp;b" + message);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override void Help(Player p)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "/smshost [Your Message] - Send a text message to the server host!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "/smh - Shortcut");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "%fYou do NOT have to bother with telling me who you are!!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "&amp;6Command Made By &amp;9MTJG&amp;6.");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;}<br />
}</code></div></div>
<br />
I recommend using a gmail account for this if you don't already have one. It seems to work the best. And again, any problems or questions please contact me!<br />
<br />
<span style="font-weight: bold;">Changelog:</span><br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Spoiler</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"><br />
</div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br />
<span style="font-weight: bold;">v1.0</span> - Release<br />
<br />
</div>
</div>
</div><hr />
EDIT: I am also hoping to setup a config file system for this, so if you know how to do that i would appreciate you walking me through that! Thanks and enjoy!]]></description>
			<content:encoded><![CDATA[Hey! This command is so that people on the server can text message the host if there are problems or something. I mainly made this for me, but i decided i might as well stick it here. Setting up the email and stuff isn't exactly the easiest, so if you have questions about that please contact me through pm or whatever and ill try to help as best i can. Enjoy!<br />
<br />
<span style="font-weight: bold;">.dll Download:</span><br />
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<a href="http://adf.ly/8bIhI" target="_blank">http://dl.dropbox.com/u/76651003/Cmdsmshost.dll</a><br />
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<br />
<span style="font-weight: bold;">v1.0</span><br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>using System;<br />
using System.Net;<br />
using System.Net.Mail;<br />
using System.Collections.Generic;<br />
using System.IO;<br />
<br />
/*<br />
Copyright (c) 2012 by MTJG<br />
This work is licensed under the Attribution-NonCommercial-ShareAlike License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA. <br />
*/<br />
namespace MCForge<br />
{<br />
&nbsp;&nbsp;&nbsp;&nbsp;public class CmdSmshost : Command<br />
&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string name { get { return "smshost"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string shortcut { get { return "smh"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override string type { get { return "other"; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override bool museumUsable { get { return false; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override LevelPermission defaultRank { get { return LevelPermission.AdvBuilder; } }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override void Use(Player p, string message)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (message == "") { Help(p); return; }<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;message = message.Substring(0);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;var fromAddress = new MailAddress("YOUR EMAIL HERE", "From Name");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;var toAddress = new MailAddress("YOUR PHONE EMAIL ADDRESS HERE", "To Name");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;const string fromPassword = "YOUR EMAIL PASSWORD";<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;string subject = p.name;<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;var smtp = new SmtpClient<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Host = "HOSTNAME HERE",<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port = PORT NUMBER HERE,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;EnableSsl = true,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;DeliveryMethod = SmtpDeliveryMethod.Network,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;UseDefaultCredentials = false,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Credentials = new NetworkCredential(fromAddress.Address, fromPassword)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;};<br />
<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;using (var smessage = new MailMessage(fromAddress, toAddress)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Subject = subject,<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Body = message<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;})<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;smtp.Send(smessage);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;p.SendMessage("Successfully sent your message: &amp;b" + message);<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;public override void Help(Player p)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "/smshost [Your Message] - Send a text message to the server host!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "/smh - Shortcut");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "%fYou do NOT have to bother with telling me who you are!!");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Player.SendMessage(p, "&amp;6Command Made By &amp;9MTJG&amp;6.");<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;}<br />
}</code></div></div>
<br />
I recommend using a gmail account for this if you don't already have one. It seems to work the best. And again, any problems or questions please contact me!<br />
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<span style="font-weight: bold;">Changelog:</span><br />
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<span style="font-weight: bold;">v1.0</span> - Release<br />
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EDIT: I am also hoping to setup a config file system for this, so if you know how to do that i would appreciate you walking me through that! Thanks and enjoy!]]></content:encoded>
		</item>
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</rss>
